- Mar 18, 2024
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Improve the 3D rotation.
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Invert Y and Z in the 3D Axis.
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Add a second rotation to the visualization project. Improve performances to the visualization project. Modify some UI elements to the visualization project.
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Add progression utility classes. Add a progression window.
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Plugged in the new Visualization module to AMAPVoxGUI. Temporarily kept two buttons 3D Viewer and New 3D Viewer for comparison.
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Updated the VoxToObj export function. Voxel size was (PAD/PADMax)^(1/3) and made it (PAD/PADMax)^alpha where alpha is set by user in the UI.
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Raster.java: the setTransformationMatrix method would invert the VOP matrix from VoxelizationCfg.java and as a result would alter the VOP matrix from PointToShot since it was a pointer to VoxelizationCfg. Fixed. But similar bugs may remain in other places (will investigate). MatrixUtility.java: added new method identity4d and renamed identity to identity4f.
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New step in replacing commons-math classes by vecmath in AMAPVoxCore, AMAPVoxGUI, commons-spds and commons-math. Unplugged module commons-structure since it is redundant with commons-spds.
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philippe.verley_ird.fr authored